Outlaw Warblade Soul Temper: Is Ruthless Outlaw Worth It?
Outlaw Warblade soul temper guide for Phantom Blade Zero: what Ruthless Outlaw changes, the Six Paths Warrant route, the 5,000 Dust cost, and the verdict.
FAQ
Which temper is best for the Outlaw Warblade?
Is the Outlaw Warblade soul temper worth 5,000 Remnant Dust?
What does Ruthless Outlaw do exactly?
How do you get the Six Paths Warrant?

The Outlaw Warblade — the blood-drinking two-hander taken from Jing Ye, the Outlaw in the Crimson Forest — has exactly one Soul Temper option in Phantom Blade Zero: Ruthless Outlaw. Tempering is irreversible and charges the material plus a flat 5,000 Remnant Dust, so the real question is whether a damage bonus you earn by not healing is a mechanic or a mirage. This page covers what the temper changes, the full Jing Ye drop chain, where the warrant waits on Meigu Lake, and the verdict. For the sword’s base kit, see the Outlaw Warblade guide; for cross-weapon rankings, the best Soul Tempers tier list.
What Does Ruthless Outlaw Actually Change?
The warblade’s identity is Recoverable HP. Reckless Cleave converts all damage taken during its charge into a recoverable pool and refunds half of what was banked when the blow lands; Reaping Retreat drains life on a retreating slash; Bloodthirst Frenzy pins an enemy and drinks. The kit constantly pushes you to convert damage into a healable pool — and then spend it.
Ruthless Outlaw, verbatim from Game8’s skill table:
The longer Recoverable HP is retained, the greater the increase in damage dealt, up to 25%.
The temper pays you for restraint. Bank the pool — take the charge, land the hit, then don’t cash it out — and every swing scales up to a 25% bonus. It reframes the weapon’s entire economy: the pool stops being a waiting room for healing and becomes a damage meter you protect. Blocked chip, missed dodges, and greedy trades now cost twice — health and the bonus — which is why the temper pairs naturally with defensive play rather than the berserker style the sword advertises. Fine print: the life-drain half of the kit does nothing against Puppets, Golden Bodies, or Phantom Bodies, so the temper’s foundation is thinnest where the base weapon already is.
How Do You Get the Outlaw Warblade? The Jing Ye Drop Chain
The chain starts with the weapon itself. Jing Ye, the Outlaw is a Maskwalker boss in the Crimson Forest, fought on the upper stream path east of the Outlaw Trap bell during the Snake’s Reflection chapter. The fight runs two phases: mounted, with sweeping attacks, spinning blades, and Red Thread projectiles; then, at roughly 60% health, he dismounts behind a spiked shield and sword. His warblade card opens the moment he falls — 240 damage and 106 Guard Break at level 1, scaling to 936 and 415 by level 30 per Wikily’s data sheet. Because Jing Ye is a story gate, the weapon is unmissable. The temper material, however, is not on his drop table at all — the warrant waits two regions away.
Material Route: The Six Paths Warrant on Meigu Lake
The temper material is the Six Paths Warrant, and its placement is quiet storytelling. The item lore, per AllThingsHow’s card capture, is half of a battered wanted notice: Jing Ye was hunted for three years by a Six Paths warrant officer, who died to medicinal powder and silver before a songstress’s cup of wine. Enraged at how easily “righteousness” was bought, Jing Ye smashed the warrant token and took the officer’s head.
GameRant and KeenGamer’s material tables both place the pickup at the Meigu Songhouse Dock — you need the Illusory Pipa to reveal it, roughly 73 meters from the dock bell. In other words, the game hides the outlaw’s warrant in a songhouse, the same profession as the woman who poured the wine. The dock sits inside the mist-gated half of Meigu Lake, so the real gate chain is repair the Illusory Pipa, clear the mist wall, then sail. No vendor sells a copy, and the Soul Temper materials index lists no alternative source.
Game-Changer or Dust Trap? The Cross-Evaluation
| Build context | Verdict | Why |
|---|---|---|
| Defensive / patient two-handed play | Game-changer | You retain Recoverable HP by default; the 25% behaves like near-permanent uptime |
| Boss fights with long dodge windows | Strong | Retention is trivial when most of the fight is spent not getting hit |
| Glass-cannon berserker play | Trap risk | If you cash the pool every time it fills, the temper is damage you never see |
| Benched weapon | Trap | 5,000 Dust plus a Pipa-gated material for a sword you rarely equip is poor economy |
Note the quiet synergy: Game8’s own Iron Fiend and Jade Dancer guide recommends the Outlaw Warblade as a high-Guard-Break answer to Mu Xiaokui’s guardian duo — a fight where holding block through flurries naturally banks Recoverable HP, letting Ruthless Outlaw tick during exactly the game’s hardest guard-pressure check. Our Mu Xiaokui 3rd phase guide breaks that fight down, and the Soul Tempering system guide covers the menu where the warrant is spent.
The Verdict
Ruthless Outlaw is a game-changer for disciplined players and a shrug for berserkers — the rare temper whose value is set by your self-control rather than your build. If you can resist healing for minutes at a stretch, the warblade becomes the hardest-hitting two-hander per swing in your stash. If you cannot, bank the warrant until your playstyle matures and spend the Dust on an unconditional temper from the best Soul Tempers shortlist. Either way, sweep the Jing Ye drop chain early; the warrant’s Pipa gate makes this a mid-game decision, never an early one.
FAQ
Which temper is best for the Outlaw Warblade?
Ruthless Outlaw — it is the only temper, and it earns the slot: retaining Recoverable HP scales damage up to 25%, rewarding the defensive rhythm the weapon already wants.
Is the Outlaw Warblade soul temper worth 5,000 Remnant Dust?
Yes for patient players who bank their pool; the bonus is close to permanent uptime. For berserkers who heal immediately, hold the warrant and spend the Dust elsewhere first.
What does Ruthless Outlaw do exactly?
The longer Recoverable HP is retained, the greater the increase in damage dealt, up to 25%. The warblade’s Reckless Cleave and life-drain arts constantly generate that pool.
How do you get the Six Paths Warrant?
Reveal it with the Illusory Pipa at Meigu Songhouse Dock on Meigu Lake, roughly 73 meters from the dock bell, after clearing the lake’s mist. No vendor stocks a spare.
Sources
- Game8 — How to Get Outlaw Warblade (Soul Tempering Skill & Materials)
- GameRant — Every Soul Tempering Material Location Across All Regions
- AllThingsHow — How to Get Six Paths Warrant in Phantom Blade Zero
- AllThingsHow — How to Get the Outlaw Warblade (Jing Ye’s Weapon)
- Wikily — Outlaw Warblade Upgrade Costs & Soul Tempering Data
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