Skip to content
English
All Weapons

Baishan Stormswords Soul Temper: Is Unending Storm Worth It?

Full Baishan Stormswords soul temper guide for Phantom Blade Zero: what Unending Storm changes, the Baishan Headband route, the 5,000 Dust cost, and the verdict.

11/8/2026 1.0 (Launch) PBZ Wiki Team Last updated: 11/8/2026 6 min read

FAQ

Which temper is best for Baishan Stormswords?
There is only one option: Unending Storm. It changes Lightning Storm to pull enemies in and build both the Wind Gauge and Thunder Gauge for each enemy hit. It is the best - and only - temper for the weapon, and worth the 5,000 Remnant Dust if you main the Stormswords.
Is the Baishan Stormswords soul temper worth it?
Yes for crowd fights and swap-heavy playstyles, since Unending Storm refunds both gauges per enemy caught and can chain straight into the next Baishan Blessing window. For pure single-target boss loadouts it is a smaller upgrade - temper anyway, but expect the biggest payoff when three or more enemies share a frame.
What does Unending Storm do on Baishan Stormswords?
Verbatim from the upgrade screen: Lightning Storm pulls enemies in and builds both the Wind Gauge and Thunder Gauge for each enemy hit. The base version of Lightning Storm only ends your buffs; the tempered version turns the burst into a gauge-refunding vacuum.
Can you miss the Baishan Headband temper material?
Yes. Lu Jieyuan hands it over on Soulrend Cliff, about 88 meters from The Giant's Lair bell on Mount Soulrend, but only if you delivered Cui's Red Ribbon and Lu Sanqian's letter before starting The Crusher and the Saw. Start that quest first and the handoff never happens for that run.

Baishan Stormswords soul temper Unending Storm guide - the wind-and-thunder dual blades and their one temper option

One Weapon, One Temper: What You Are Actually Deciding

The Baishan Stormswords have exactly one Soul Temper option in Phantom Blade Zero — Unending Storm — so “which temper is best for Baishan Stormswords” has a boring answer (this one) and an interesting one (whether it deserves your materials). Tempering is irreversible and costs the material plus a flat 5,000 Remnant Dust, so this page runs the cross-evaluation: what Unending Storm changes, when it is a game-changer, when it is a trap, and how to secure the missable material. For base mechanics, see the Baishan Stormswords guide; for cross-weapon rankings, the best Soul Tempers tier list.

What Unending Storm Changes

Base Lightning Storm — the L1+Triangle cash-out available while Baishan’s Blessing is active — detonates your two buffs for a powerful spinning burst and ends Wind Sword and Thunder Sword early. That is the entire built-in cost: you trade your 20-second attack buff for one big hit, then rebuild both gauges from zero.

Unending Storm, verbatim from the upgrade screen and confirmed by GameSpot and AllThingsHow:

Lightning Storm pulls enemies in and builds both the Wind Gauge and Thunder Gauge for each enemy hit.

Two changes, one verb each. Pulls in — the storm becomes a vacuum that drags nearby enemies into its radius, so clustered packs eat the full burst instead of scattering out of it. Builds both gauges — every enemy caught refunds Wind and Thunder buildup, so a dense pull can chain straight back into the next Blessing window instead of leaving you gauge-empty. It is a mechanic upgrade, not a number upgrade: the burst now feeds the loop that produced it.

Game-Changer or Trap? The Cross-Evaluation

Because there is no second temper to compare against, the honest evaluation is build-contextual. Here is how Unending Storm pays out across the playstyles the Stormswords actually see:

Build context Verdict Why
Crowd clearing / elite packs Game-changer Vacuum plus dual-gauge refund compounds per enemy; three or more targets can refund a full Blessing cycle
Swap-heavy aggressive play Game-changer The Stormswords already reward weapon swapping; a self-refunding burst removes the main downtime
Single-target boss loadout Solid, not transformative One enemy means one gauge refund; the pull-in does nothing. Still worth the Dust, just less visible
Occasional / situational use Trap risk 5,000 Remnant Dust and a missable material on a weapon you rarely equip is a poor trade; hold the headband

Two leveling synergies sharpen the first two rows. Elemental Confluence (weapon level 10/20/30) raises gauge buildup rates, shortening every rebuild the refund skips. Baishan’s Divine Favor (level 25) extends Blessing from 20 to 30 seconds — sources agree on 30, though Fextralife lists 50; the two-source majority (pbz.gg, AllThingsHow) is treated as correct. Longer Blessing plus a refunding burst is where the weapon feels permanently buffed.

Material Route: The Baishan Headband

The temper material is the Baishan Headband, and it has exactly one source in the game. Lu Jieyuan hands it over on Soulrend Cliff, Mount Soulrend — roughly 88 meters from The Giant’s Lair bell — but only under a quest-order condition that is easy to break:

  1. Deliver Cui’s Red Ribbon and Lu Sanqian’s letter to her parents.
  2. Then, and only then, start The Crusher and the Saw at The Giant’s Lair.

Reverse that order and the Lu Jieyuan cutscene never plays; no wounded father waits by the arena, and the headband is gone for that run. No vendor stocks a spare — Quick Hand Zhang’s inventory does not include it. The full route, item lore, and the rest of the Cui tale chain are mapped in the Baishan Headband guide, and the headband’s entry sits in the Soul Temper materials index.

For the 5,000 Remnant Dust fee itself, the most efficient farm loops are covered in the Remnant Dust farming guide — budget a session or two on top of the headband run.

How to Temper

Soul Tempering unlocks after meeting Myst in the Order’s underground tavern in Pangzhen during Chapter 4. From there it is a two-menu stop at any Bell: select the Baishan Stormswords in the equipment upgrade menu and confirm — headband plus 5,000 Remnant Dust, consumed immediately. Unlike weapon upgrades, a temper cannot be undone with a Reforge Talisman, so read the Soul Tempering system guide first — especially if this is your first temper and you are weighing options across your whole arsenal.

The Verdict

Unending Storm is a game-changer for how most players actually use the Stormswords — aggressive, swap-heavy, and fighting packs more often than isolated targets. It converts the weapon’s biggest cost (the post-burst gauge rebuild) into a refund mechanic, and the pull-in fixes Lightning Storm’s scatter problem. The only losing scenario is tempering a weapon you do not main, which is a dust-allocation mistake, not a design flaw. If the Stormswords are your slot-one blades, secure the headband before The Crusher and the Saw, pay the Dust, and enjoy a Blessing window that effectively never closes.

FAQ

Which temper is best for Baishan Stormswords? Unending Storm is the only temper, and it is worth taking if you main the weapon. See the cross-evaluation table above for when it shines versus when to hold the material.

Is the Baishan Stormswords soul temper worth 5,000 Remnant Dust? For a main weapon, yes — it is the upgrade that makes the two-gauge rhythm self-sustaining. For occasional use, hold the headband; the Dust is better spent on a temper for the weapon you actually carry.

What does Unending Storm do exactly? Lightning Storm pulls enemies in and builds both the Wind Gauge and Thunder Gauge for each enemy hit, turning the burst into a gauge-refunding vacuum instead of a buff-terminating spend.

Can you miss the Baishan Headband? Yes. Deliver Cui’s Red Ribbon and Lu Sanqian’s letter before starting The Crusher and the Saw at The Giant’s Lair, or Lu Jieyuan’s Soulrend Cliff handoff never happens and the headband is unavailable for that run.


Sources

Exact Unending Storm gauge-refund values per enemy: community mapping in progress. Baishan’s Divine Favor duration listed as 30s per pbz.gg and AllThingsHow; Fextralife lists 50s — majority sources treated as correct.

Related Articles

Was this helpful?